When multiple piñatas are satisfied, the player can "romance" two to make a baby piñata. The player uses an in-game encyclopedia to learn each piñata type's preferences, which grow in complexity: advanced creatures require more transformative changes to the garden or many other piñatas to eat. For instance, a piñata might be attracted to a garden with a specific plant, type of piñata, or amount of soil. New types of piñata creatures visit and eventually come to reside in the garden when certain prerequisites are met. The player plants seeds, tends to plants, and digs ponds within the garden's boundaries. Creature types include ladybugs, crabs, geckos, gorillas, and vultures, among others. The creatures are stylized like piñatas but have the qualities of animals. Apart from a few new features, Trouble in Paradise is nearly identical to its predecessor, the 2006 Viva Piñata, in gameplay: The player acts as a gardener whose land is visited by piñata creatures.
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